UV Editing
Unwrap meshes and edit their UV maps.
The UV Editing is made for texturing and UV mapping. It contains an Info Editor, a UV Editor and a 3D View editor. The 3D View starts in Edit mode.

Editors in this workspace
Starts in
The workspace opens the 3D Viewport in Edit Mode when the scene has an object for it.
Coming: an interactive map of this workspace. Hover an area of the screenshot to see which editor it is and jump to its chapter.









