View Menu
The View menu contains all View related tools.
Image Editor - View Menu

The View menu contains all View related tools.
Toolbar

Shows or hides the tool shelf at the left.
Sidebar

Shows or hides the sidebar at the right in the viewport
Tool Settings

Shows or hides the tool settings above the header in the 3D view.
Asset Shelf
Shows or hides the asset shelf at the bottom of the editor.
Adjust Last Operation

Shows or hides the Adjust Last Operation panel down left.
Note that the Adjust Last Operation menu item in the Edit menu in the main header and the Last button in the toolbar are not related and not functional with this last operator panel. It is an independent element.
Tool Shelf Tabs
Show or hide the tabs in the tool shelf.
Legacy

Set 2D cursor
The old way to set the 2d cursor. Not by the tool shelf tool. Hotkey only tool! Please use the hotkey.
Annotations (Legacy)

This group of operators is useful to take notes without changing tool-shelf operators. These notes can be colored in the View tab of the Property Shelf. Each layer is a single color. You can also animate the notes with keyframes, editable in the dopesheet.
Note: These are legacy operators, meaning they are equally available in the Toolshelf as a modal operator.
| Entry | What it does |
|---|---|
| Draw Annotation | Starts the annotation free hand draw tool in the editor. |
| Draw Line Annotation | Starts the annotation line draw tool to draw straight lines in the editor. |
| Draw Polyline Annotation | Starts the annotation Polyline draw tool in the editor which allows to draw multiple connected straight lines in the editor. |
| Erase Annotation | Starts the annotation erase tool in the editor which erases any strokes in the editor. |
| Add Annotation Layer | Starts a new annotation layer. |
| Erase Annotation Active Keyframe | Erases the active keyframe of the annotation. |
| Entry | What it does |
|---|---|
| Zoom In | Zooms into the viewport. |
| Zoom Out | Zooms out of the viewport. |
| Zoom Border | Draws a rectangle and zooms then to fit the size of this rectangle. Zooming in is done with drawing the rectangle with left mouse button. Zooming out is done with drawing the rectangle with middle mouse button. |
Zoom

A sub menu where you can choose between predefined zoom factors.
| Entry | What it does |
|---|---|
| View Selected | View Selected centers the view at the currently selected UV mesh parts. |
| Frame All | View all zooms in or out in the viewport until all objects in the scene are displayed fitting in the viewport. |
| View Fit | Zooms out or in to fit the image to the viewport. |
| Center View to Cursor | Centers the view to the 2D cursor. |
| Cursor to Center View | Centers the cursor and the view to the center of the viewport. |
Area

This menu contains general view functionality. And exists in most other editor types too.
| Entry | What it does |
|---|---|
| Horizontal Split | Splits the current view horizontally into two independent editor windows. |
| Vertical Split | Splits the current view vertically into two independent editor windows. |
Duplicate Area into New Window

Duplicate Area into New Window makes the selected editor window floating. You can then drag it around at the monitor. It is not connected with the rest of the UI anymore.
A separated window cannot be merged into the main window again. You have to close it when not longer needed.
| Entry | What it does |
|---|---|
| Toggle Maximize Area | Displays the editor maximized with menus. To return from the maximized view press hotkey Ctrl + Space. Or reuse the menu item in the area menu. |
| Toggle Full screen Area | Displays the editor maximized without menus. To return from the full screen view press hotkey Ctrl + Alt + Space. |
| Close Area | Closes the editor. |
Pie menus

Lists the available pie menus, and gives you the ability to read the hotkeys and assign own hotkeys.









