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Force Field panel

Force Fields offer a way to add extra movement to dynamic systems like Particles, Soft Bodies, Rigid Bodies and Cloth objects.

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Force Fields panel

Force Fields offer a way to add extra movement to dynamic systems like Particles, Soft Bodies, Rigid Bodies and Cloth objects.

Note that when you work with particles, softbody or cloth system and change one of the force fields parameters, then you need to recalculate the particles, softbody or cloth systems.

Type

Type

There are several force field types available.

Boid

Boid

Creates a force that acts as a boid's predator or target.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Charge

Charge

Special force field based on the charge of particles. Charge force fields just affects other charge force fields.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Curve Guide

Curve Guide

Creates a force along a curve object. There is no way to add a curve here though.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Drag

Drag

Create a force that dampens motion.

EntryWhat it does
LinearDrag component proportional to velocity.
QuadraticDrag component proportional to square velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Fluid Flow

Fluid Flow

Create a force field based on fluid simulation velocities.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Force

Force

Radial field towards the center of an object.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.

Affect

EntryWhat it does
LocationAffect the location of the particles.
RotationAffect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
GravitationMultiply force by 1 divided through the distance in square.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Harmonic

Harmonic

The source of this force field is the zero point of a harmonic oscillator.

EntryWhat it does
StrengthThe strength of the force.
DampingDamping of the harmonic force.
Rest LengthThe rest length of the harmonic force.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
Multiple SpringsEvery point is effected by multiple springs.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Lennard Jones

Lennard Jones

Force field based on the lennard jones potential. The Lennard-Jones potential describes the interactions of two neutral particles using a relatively simple mathematical model.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Magnetic

Magnetic

Force field depends of the speed of the particles.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Texture

Texture

Force field based on a texture. There is no way to add a texture here though.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Turbulence

Turbulence

Create turbulence with a noise field.

EntryWhat it does
StrengthThe strength of the force.
SizeThe size of the turbulence.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
GlobalUse global coordinates for the turbulence.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Vortex

Vortex

Spiraling force that twists the force object's local Z axis.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind Factor—

Wind

Wind

Constant force along the Z axis.

EntryWhat it does
StrengthThe strength of the force.
FlowConvert effector force into air force velocity.
AffectLocation: Affect the location of the particles. · Rotation: Affect the rotation of the particles.
Noise AmountAmount of noise for the force effect.
SeedThe random seed for the noise amount.
AbsorptionForce gets absorbed by collision objects.
Wind FactorHow much the force is reduced when acting parallel to a surface. Like a cloth.

Falloff Subpanel

Falloff Subpanel

Shape

Shape
Sphere

Falloff is uniform in all directions, as in a sphere.

Tube

Fall off results in a tube shaped force field. The Field’s Radial falloff can be adjusted, as well as the Minimum and Maximum distances of the field.

Cone

Fall off results in a cone shaped force field. Additional options are the same as those of Tube options.

Z Direction

Z Direction

Fall-off can be set to apply only in the direction of the positive Z Axis, negative Z Axis, or both.

EntryWhat it does
Power (Power)How the power of the force field changes with the distance from the force field. If r is the distance from the center of the object, the force changes with 1/rPower. A Fall-off of 2 changes the force field with 1/r2, which is the falloff of gravitational pull.
Min DistanceThe distance from the object center, up to where the force field is effective with full strength. If you have a Fall-off of 0 this parameter does nothing, because the field is effective with full strength up to Max Dist (or the infinity). Shown by an additional circle around the object.
Max DistanceMakes the force field only take effect within a specified maximum radius (shown by an additional circle around the object).