Hair - Force Field Settings panel
The Force Field Settings panel allows you to make each individual act as a force field, allowing them to affect other dynamic systems, or even, each other.
Force Field Settings panel

The Force Field Settings panel allows you to make each individual act as a force field, allowing them to affect other dynamic systems, or even, each other.
| Entry | What it does |
|---|---|
| Self Effect | Causes the particle force fields to have an effect on other particles within the same system. |
| Effector Amount | Set how many of the particles act as force fields. 0 means all of them are effectors. |
Type 1 and Type 2 Sub panels

You can give particle systems up to two force fields. By default they do not have any force field enabled. Choose an effector type from the selector to enable them.
Type 1 / 2
Boid

Creates a force that acts as a boid's predator or target.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Charge

Special force field based on the charge of particles. Charge force fields just affects other charge force fields.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Curve Guide

Creates a force along a curve object. There is no way to add a curve here though.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Drag

Create a force that dampens motion.
| Entry | What it does |
|---|---|
| Linear | Drag component proportional to velocity. |
| Quadratic | Drag component proportional to square velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Fluid Flow

Create a force field based on fluid simulation velocities.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Force

Radial field towards the center of an object.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Gravitation | Multiply force by 1 divided through the distance in square. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Harmonic

The source of this force field is the zero point of a harmonic oscillator.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Damping | Damping of the harmonic force. |
| Rest Length | The rest length of the harmonic force. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Multiple Springs | Every point is effected by multiple springs. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Lennard Jones

Force field based on the lennard jones potential. The Lennard-Jones potential describes the interactions of two neutral particles using a relatively simple mathematical model.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Magnetic

Force field depends of the speed of the particles.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Texture

Force field based on a texture. There is no way to add a texture here though.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Turbulence

Create turbulence with a noise field.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Size | The size of the turbulence. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Global | Use global coordinates for the turbulence. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Vortex

Spiraling force that twists the force object's local Z axis.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | — |
Wind

Constant force along the Z axis.
| Entry | What it does |
|---|---|
| Strength | The strength of the force. |
| Flow | Convert effector force into air force velocity. |
| Affect | Location: Affect the location of the particles. · Rotation: Affect the rotation of the particles. |
| Noise Amount | Amount of noise for the force effect. |
| Seed | The random seed for the noise amount. |
| Absorption | Force gets absorbed by collision objects. |
| Wind Factor | How much the force is reduced when acting parallel to a surface. Like a cloth. |
Falloff subpanel

Z Direction

Apply the effect in both directions along Z axis, or just one direction.
| Entry | What it does |
|---|---|
| Power | How quickly the strength falls off with increasing distance from the force field. |
| Min Distance | Minimum distance for the fields falloff. |
| Max Distance | Maximum distance for the fields falloff. |









