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5.1
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Volume Object

OpenVDB can contain multiple grids which represent different “layers” of volume. The List Views shows all the grids in the OpenVDB-file along with its name and data type. It is read only.

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Grids panel

Grids panel

List

OpenVDB can contain multiple grids which represent different “layers” of volume. The List Views shows all the grids in the OpenVDB-file along with its name and data type. It is read only.

EntryWhat it does
Drag HandlerThe two vertical lines at the end is a handler with which you can expand the list.
Search FieldYou can expand a search field at the bottom of the list. Type in your term and hit enter to filter for your term. · Invert: Exclude the search term instead of searching for it. · Sort by Name: Sort the List by name.

OpenVDB File panel

File Path

File Path
File Path

The file path to the vdb file.

Load File

Load an vdb file.

Sequence

Load the OpenVDB-file as an animation loading separate files for individual frames. Ticking this checkbox reveals further functionality.

EntryWhat it does
FramesNumber of frames of the sequence to use.
StartGlobal starting frame of the sequence, assuming the first frame has a 1 in the file name.
OffsetOffset the number of the frame to use in the animation.

Sequence Mode

Sequence Mode

Animation setting of the volume sequence before the start frame and after the end frame.

EntryWhat it does
ClipHides frames outside the specified frame range.
ExtendRepeats the start frame before, and the end frame after the frame range.
RepeatCycles the frames in the sequence; restarting at frame one.
Ping-PongRepeats the frames, reversing the playback direction on every other cycle.

Viewport Display panel

Viewport Display panel

Wireframe

Wireframe

Method used to represent volumes in wire frame shading mode. For heavy volume data sets, it can be useful to set the object to always display as wire frame. This way the 3D Viewport remains responsive but the volume still appears in the final render.

EntryWhat it does
NoneThe volume is not displayed in wire frame mode.
BoundsDisplays the volume as bounding box for the entire volume grid.
BoxesDisplays a bounding boxes for nodes in the volume tree.
PointsDisplays points for nodes in the volume tree.
EntryWhat it does
DetailThe amount of detail to display for Boxes or Points wire frame mode. · Course: Display one box or point for each intermediate tree node. · Fine: Display a box or point for each leaf node containing 8×8 voxels.
DensityThickness of the volume in the 3D Viewport. The density of the volume in the render is adjusted via Volume Shading.

Interpolation

Interpolation

The interpolation method to use for the volumes in solid mode.

Slice subpanel

Slice the domain object along a single axis.

EntryWhat it does
AxisAuto slices the domain object along the view direction. X Y and Z along the world axis.
PositionThe position of the slice.

Render panel

Render panel

Space

Space

Specifies how volume density and step size are computed relative either to the object or world.

EntryWhat it does
ObjectKeeps volume Density and Detail the same regardless of object scale.
WorldSpecify Step Size and Density in world space.

Step Size

Step Size

Cycles Only.

Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size.

Clipping

Cycles Only.

Value under which voxels are considered empty space to optimize rendering.

Custom Properties Panel

Custom Properties Panel

Here you can define custom properties that can be used for scripting.

Here you might also find custom properties from addons or scripts.

Add

Adds a new property.

Edit

Edit

Opens a panel where you can adjust the settings for the custom property.

Remove

Removes the property.