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Group tab

The Shader sidebar Group tab at the right side contains options and settings for node groups and socket input and output properties.

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Group tab - Introduction

Group tab - Introduction
Group tab - Introduction

The Shader sidebar Group tab at the right side contains options and settings for node groups and socket input and output properties.

It is especially meant for the group nodes. Grpup Input and Group Output.

In the group sockets panel you can define what sockets the Group Input and Group Output node has.

Group tab - Introduction
Group tab - Introduction
Group tab - Introduction
Group tab - Introduction
Group tab - Introduction
Group tab - Introduction

Group Properties Panel

Name

Name

Change the name of the current node group. Type in a new name and hit enter.

Description

Change the description of the current node group. Type in a new name and hit

enter.

Color Tag

Color Tag

Changes the header color of the current node group.

EntryWhat it does
Node WidthThe width for newly created node groups. Value can range between 40 and 700 px. · Set default group node width: Sets the width based of the parent node group in the current context.
Show Manage PanelDisplay the manage panel when creating a modifier.
Usage subpanelModifier: The node group is used as a geometry modifier. This setting is only relevant for marked nodegroups as an asset. · Tool: The node group is used as a tool. This setting is only relevant for marked nodegroups as an asset.

Group Sockets Panel

Group Sockets Panel

Manage the input and output properties of the Group Input and Output nodes.

More than one input and output slot can be useful when you want to modify the shader in the node group in more than one way.

Group Socket List

List of available input and output sockets.

Note: The list can be sorted by dragging the items around. And you can rename them.

List

The list of input and output sockets.

Name

Name

Change the name of the current selected input socket by double clicking on the socket in the list. Type in a new name and hit enter.

New Item

New Item

Adds a new input sockets to the list.

EntryWhat it does
InputAdds a new input sockets to the list.
OutputAdds a new output socket to the list.
PanelAdds a new panel socket to the list.
Panel Toggle
Panel Toggle

Converts an active selected Boolean socket into a Panel Boolean.

When converting a boolean to a panel boolean, the parent panel of the Boolean socket will move to the panel header.

Panel Toggle subpanel
Panel Toggle subpanel

When adding a panel toggle to a panel then a subpanel appears.

EntryWhat it does
DefaultInput value used for unconnected sockets.
Hide in ModifierDon’t show the input value in the geometry nodes modifier interface.

Shape

Shape

What kind of higher order types are expected to flow through this socket.

EntryWhat it does
Duplicate ItemDuplicates the active socket.
Remove ItemRemoves the selected input socket from the list. Node tree interface specials

Move Item Up/Down

Move Item Up/Down

Moves the active item to the specified direction. You can move the active item up or down the list.

Note: You can also alternatively drag and drop the active item to re-order.

Inputs

Inputs

Inputs are characterized by the colored dot to the left. These are manifested in the Group Input node.

Outputs

Outputs

Outputs are characterized by the colored dot to the right. These are manifested in the Group Output node.

Group Sockets Panel

The group input sockets differs in functionality from the group outputs sockets. So you will get other content when you selct a group input node compared to the group output node.

Type

Type

What kind of node group input or output type it is.

Type
Type

Type Float

Description

Add a tooltip to the socket description.

Atrribute Domain
Atrribute Domain

The attribute domain used by the geometry nodes modifier to create an attribute output.

Default Attribute

The default attribute.

Subtype
Subtype

Subtype of the default value.

EntryWhat it does
DefaultThe default value for the socket.
MinThe minimum value for the socket. Note: This is only available for vector and float types.
MaxThe maximum value for the socket. Note: This is only available for vector and float types.
Optional labelHide the label if not needed.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Shape
Shape
Shape

The shape of the socket.

Type Integer

Type Integer
Type Integer
Description

Add a tooltip to the socket description.

Atrribute Domain
Atrribute Domain

The attribute domain used by the geometry nodes modifier to create an attribute output.

Default Attribute

The default attribute.

Subtype
Subtype

Subtype of the default value.

EntryWhat it does
DefaultThe default value for the socket.
MinThe minimum value for the socket. Note: This is only available for vector and float types.
MaxThe maximum value for the socket. Note: This is only available for vector and float types.
Default Input
Default Input

Input to use when the socket is unconnected.

EntryWhat it does
Optional labelHide the label if not needed.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Shape
Shape
Shape

The shape of the socket.

Type Boolean

Type Boolean
Type Boolean
Description

Add a tooltip to the socket description.

Atrribute Domain
Atrribute Domain

The attribute domain used by the geometry nodes modifier to create an attribute output.

EntryWhat it does
Default AttributeThe default attribute that is used by a geometry nodes modifier.
DefaultThe default value for the socket.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Layer SelectionTake grease pencil or layer group as selection field.
Shape
Shape
Shape

The shape of the socket.

Type Vector

Type Vector
Type Vector
Description

Add a tooltip to the socket description.

Atrribute Domain
Atrribute Domain

The attribute domain used by the geometry nodes modifier to create an attribute output.

Default Attribute

The default attribute that is used by a geometry nodes modifier.

Subtype
Subtype

What special math operation is required. The subtype menu allows you to define the socket type sliders and read-out.

EntryWhat it does
DimensionsHow much dimensions to calculate.
DefaultThe default vector. It changes, dependant of what dimensions you use.
Min / MaxMinimum value and maximum value.
Default Input
Default Input

Input to use when the socket is unconnected.

EntryWhat it does
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Shape
Shape
Shape

The shape of the socket.

Type Color

Type Color
Type Color
Description

Add a tooltip to the socket description.

Atrribute Domain
Atrribute Domain

The attribute domain used by the geometry nodes modifier to create an attribute output.

EntryWhat it does
Default AttributeThe default attribute that is used by a geometry nodes modifier.
DefaultThe default color for the socket.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Shape
Shape
Shape

The shape of the socket.

Type Rotation

Type Rotation
Type Rotation
Description

Add a tooltip to the socket description.

Atrribute Domain
Atrribute Domain

The attribute domain used by the geometry nodes modifier to create an attribute output.

EntryWhat it does
Default AttributeThe default attribute that is used by a geometry nodes modifier.
DefaultThe default rotation values
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Shape
Shape
Shape

The shape of the socket.

Type Matrix

Type Matrix
Type Matrix
Description

Add a tooltip to the socket description.

Atrribute Domain
Atrribute Domain

The attribute domain used by the geometry nodes modifier to create an attribute output.

Default Attribute

The default attribute that is used by a geometry nodes modifier.

Default Input
Default Input

Input to use when the socket is unconnected.

EntryWhat it does
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Shape
Shape
Shape

The shape of the socket.

Type String

Type String
Type String
Description

Add a tooltip to the socket description.

Subtype
Subtype

What special math operation is required. The subtype menu allows you to define the socket type sliders and read-out.

EntryWhat it does
DefaultThe default string.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Menu

Type Menu
Type Menu
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
DefaultThe default menu.
ExpandedDraw the menu socket as an expanded drop down menu.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.
Shape
Shape
Shape

The shape of the socket.

Type Geometry

Type Geometry
Type Geometry
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Object

Type Object
Type Object
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
DefaultThe default object.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Collection

Type Collection
Type Collection
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
DefaultThe default collection.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Image

Type Image
Type Image
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
DefaultThe default image.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Material

Type Material
Type Material
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
DefaultThe default image.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Font

Type Font
Type Font
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
DefaultThe default font.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Bundle

Type Bundle
Type Bundle
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Type Closure

Type Closure
Type Closure
EntryWhat it does
DescriptionAdd a tooltip to the socket description.
Optional LabelMake the label optional. This may resul tin the label being skipped in some cases.
Hide ValueHide the input value even when the socket is not connected.
Hide in ModifierDon’t show the value in the geometry nodes modifier interface.

Group Sockets Panel - Type Panel

Group Sockets Panel - Type Panel
Group Sockets Panel - Type Panel

TODO

Closed by default

Panel is closed by default on new nodes.

Panel Toggle

Panel Toggle

Note: The Panel Toggle properties are only for the Panel Boolean type of panels.

EntryWhat it does
DefaultThe default value for the boolean toggles.
Hide in ModifierHides the panel boolean toggle from the modifier stack.
Single ValueThe default value for the panel boolean toggle.

Animation Panel

Animation Panel

Animation panels are about the Animation Slots for scene wide animation clips.

EntryWhat it does
NewCreate a new action clip for the light, used in the Dopesheet Editor - Action Clip mode.
Action SelectorThis selector allows users to manage actions associated with a particle system, ensuring that the correct animation data is applied. · Fake User: Assigns a "fake user" to the action, preventing it from being automatically deleted when it is no longer in use. · Add: Make a copy of the current action, including all animation data. · Remove: Delete the selected action, removing it from the light source.