Editors
Add Menu - Volume - Primitives
Here you find nodes to modify the volume.
Add menu - Volume - Primitives

Here you find nodes to modify the volume.
Volume Cube

The Volume Cube node generates a voxel based volume cube primitive that can be used for volume conversion to mesh in conjunction with the Volume to Mesh node.
Inputs
| Entry | What it does |
|---|---|
| Geometry | Standard geometry input. |
| Density | Volume density per voxel. Higher values makes it more dense. |
| Background | Value per voxel outside the cube domain. |
| Min: | Minimum boundary of the volume cube. Max: Maximum boundary of the volume cube. Resolution X Number of volume voxules in the X axis. Resolution Y Number of volume voxules in the Y axis. Resolution Z Number of volume voxules in the Z axis. |









