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5.1
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Add Menu - Mesh - Write

These are nodes for working with Mesh data.

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Add menu - Mesh - Write

Add menu - Mesh - Write
Add menu - Mesh - Write

These are nodes for working with Mesh data.

Set Mesh Normal

Set Mesh Normal

The Set Mesh Normal node is used to modify custom normals on a mesh, providing control over shading smoothness and surface appearance. This is useful for adjustingnormalsmoothness, sharp edges, and tangent-based effects

Input

Mesh

Input mesh.

Properties

Mode
Mode
Sharpness
Sharpness

Controls the intensity of edge sharpness. Higher values create stronger shading contrasts between faces.

Store the sharpness of each face or edge. Similar to the "Shade Smooth" and "Shade Flat" operators.

EntryWhat it does
Remove CustomRemoves custom normals previously set by the user on the original mesh data when enabled.
Edge SharpnessSets the normal sharpness to the edge domain to “flat”.
Face SharpnessSets the normal sharpness to the face domain to “flat”.
Free
Free

Allows direct manipulation of normals as free vectors, rather than constrained by geometry. Useful for custom shading effects and non-destructive normal adjustments.

Domain

Domain

Attribute domain to store the free custom normals.

  • Point
  • Face
  • Face Corner

Note: Default object normals are stored to Facecorner, this will “pass-through” the normal data. Face normals will make “flat” sharp edges.

Tangent Space
Tangent Space

Adjusts normals relative to the surface tangentto store the source meshes normals.Storesnormals in a deformation dependent custom transformation space.

Note: This method is slower, but can be better when subsequent operations change the mesh without handling normals specifically.

Custom Normal

Vector Field based on the normal.

Outputs

Geometry

Geometry output.

Got it! Here's the documentation for the Set Mesh Normal node:

Set Shade Smooth

Set Shade Smooth

Retrieves if the geometry is shaded smooth.

Input

EntryWhat it does
GeometryInput mesh.
SelectionA selection of the input mesh.
Shade SmoothSet the shading to smooth.

Properties

Domain
EntryWhat it does
EdgeSet Edge to smooth.
FaceSet Face to smooth

Outputs

Geometry

Geometry output.