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5.1
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Add Menu - Input - Scene

Here you find input nodes.

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Add menu - Input - Scene

Add menu - Input - Scene
Add menu - Input - Scene

Here you find input nodes.

Active Camera

Active Camera

The node outputs the the scene's current active camera.

Typical usage would be to connect this node to an Object Info node to
obtain its transform.

Outputs

Active Camera

The active camera.

Camera Info

Camera Info

The node outputs settings from the chosen camera.

Typical usage would be to connect this node to an Object Info node to
obtain its transform.

EntryWhat it does
InputsCamera: The camera object.
Outputs—
Projection MatrixThe projection matrix.
Focal lengthThe focal length.
SensorThe sensor size.
ShiftThe camera shift.
Clip StartThe camera near clipping distance.
Clip EndThe camera far clipping distance.
Focus DistanceDistance to the focus point for depth of field.
Is OrthographicIf the camera is using orthographic view.
Orthographic ScaleThe orthographic camera scale in case it is using Orthographic view.

Collection Info

Collection Info

The Collection Info node retreives information from collections. This can be useful to use an external collection to control parameters in the geometry node tree.

Inputs

EntryWhat it does
CollectionCollection to get the properties from.
Separate ChildrenOutput each child of the collection as a separate instance. The output is sorted alphabetically. · Reset Children: Reset the transform of every child instance in the output. This setting is just active when Separate Children is active.
EntryWhat it does
PropertiesTransform Space: The transformation of the geometry outputs. · Original: Output the geometry relative to the collection offset. · Relative: Bring the input collection geometry into the modified object, maintaining the relative position between the objects in the scene.
OutputsGeometry: Geometry of the collection in world space with all its modifiers applied.

Image Info

Image Info

Retreive infos from an image.

Input

Image

Load or connect a image.

New
New

Create a new image.

Opens a new image dialog where you can adjust the color, size and further settings.

Open

Open a existing image.

Image prop
Image prop
EntryWhat it does
Image browserA list of available images
Image nameThe name of the image
Fake userAdd a fake user to this asset.

New

New

Create a new image.

Opens a new image dialog where you can adjust the color, size and further settings.

EntryWhat it does
Open ImageOpen a existing image.
RemoveRemoves the image as the active image.
Frame

For videos. Which frame to use.

Outputs

EntryWhat it does
WidthThe width of the image.
HeightThe height of the image
Has AlphaReturns true if the image has an alpha channel
Frame CountFor movies. How many frames.
FPSFor movies, what FPS rate.

Is Viewport

Is Viewport

The Is Viewport node outputs true when geometry nodes is evaluated for the viewport. For the final render the node outputs false.

Outputs

Is Viewport

A booleran that indicates if the geometry nodes is evaluated for preview.

Object Info

Object Info

The Object Info node retreives information from objects. And outputs it then.

EntryWhat it does
InputsObject: Object to get the properties from.
OutputsTransform: Transform matrix output. · Location: Location of the object in world space. · Rotation: Rotation of the object in world space. · Scale: Scale of the object in world space. · Geometry: Geometry of the object in world space with all its modifiers applied.

Scene time

Scene time

Outputs the current scene time in seconds or in frames.
The Frame output is a float value to make subframe rendering for motion
blur possible.

Outputs

EntryWhat it does
SecondsOutput in seconds.
FrameOutput in Frames.

Self Object

Self Object

Retreives the parent object of the geometry nodegroup.