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5.1
Editors

Header tools and options

The header contains various menus and tools. This chapter here is about the tools, modes and options elements in the header.

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Introduction

The header contains various menus and tools. This chapter here is about the tools, modes and options elements in the header.

The text menus are covered in a own chapter each. They vary too much, dependent of mode and object type.

Introduction

Header Tabs

Header Tabs

The tabs at the very left allows you to switch between the four most important editor types by one click. Dope sheet Editor, Graph Editor, Driver Editor, NLA Editor.

Use Normalization, Create Ghost Curves

EntryWhat it does
Use NormalizationNormalizes the curves so that the maximum does not exceed 1 and the minimum does not go lower than -1
Create Ghost CurvesCreates a snapshot of the current curves, and displays it as a background image in the viewport. This background image is not permanent, and will be deleted when you close Bforartists. When a ghost background image is created then the button turns into a delete button with which you can remove the ghost image.

Snapping

Snapping

Snapping in animation editors helps align the playhead and keyframes to meaningful time-based elements, improving precision and workflow efficiency across the Timeline, Dope Sheet, Graph Editor, NLA, and Video Sequencer.

Note: This sub-subpanel is not available for Grease Pencil Dopesheet Mode

Absolute Time Snap

When enabled, snapping uses absolute time rather than relative pixel proximity. Ensures consistent snapping behavior regardless of zoom level or cursor position.

Show Hide elements

Show Hide elements
EntryWhat it does
Only Show SelectedDisplay only the data for the selected object in the list of elements. If off it displays all available animation data of the whole scene.
Show HiddenInclude channels from objects / bones that are not visible. This feature just works with Only Selected off.
Only Show ErrorsOnly display F-Curves and Drivers that have errors or are disabled.

Filters

Filters

The show hide elements allows you to filter out the general elements. The Filters panel allows you to filter out further elements.

EntryWhat it does
Filter by CollectionJust display the content from the chosen collection in the list of elements.
Filter by TypeIn this section you can choose what type of animation data should be displayed. The names should be self explaining.
OptionsSort Data Blocks: Alphabetically sort the data in the list of elements.
DriversVariable Fallback as Error: Include drivers thar relied on any fallback values for their evaluation in the Only Show Errors Filter. Even if the driver evaluation succeded.

Proportional Editing

Proportional Editing

Enable proportional editing.

Proportional editing allows you for example to scale two keyframes and influence the not selected neighbor keyframes in a proportional way. Or the proportional editing of fcurve points.

The drop down menu to choose the proportional editing falloff method is just available when the proportional tool is active.

Pivot Point

Pivot Point

The pivot point defines the center of manipulations.

EntryWhat it does
Bounding Box CenterTransformation happens around the bounding box center.
2D CursorTransformation happens around the timeline cursor.
Individual CentersTransformation happens around the individual centers of the selected elements.

Easing Mode

Easing Mode

Easing Mode

The easing methods in the interpolation mode menu are for the easing shape. This menu allows you to choose an easing method.

Last Operator Set Keyframe Easing Type

Last Operator Set Keyframe Easing Type
Last Operator Set Keyframe Easing Type
Type

Set the easing type.

Keyframe Handle Type

Keyframe Handle Type

Set the handle type for the currently selected keyframes.

This is a feature for the Graph editor, where each curve point has its own handler with which you can influence the curve behavior. But the handler type also influences how the animation curve acts at the chosen keyframes. So it has its use in the dope sheet editor too.

Keyframe Handle Type

Last Operator Set Keyframe Handle Type

Last Operator Set Keyframe Handle Type
Last Operator Set Keyframe Handle Type

Type

Set the handle type for the currently selected curve point.

Keyframe Interpolation

Keyframe Interpolation

The keyframe interpolation mode defines how the curve acts from keyframe to keyframe. You can have a linear curve between two keyframes instead of a bent one for example.

The easing methods here in the interpolation mode menu are for the easing shape. There is also an easing menu where you can choose a easing method.

Last Operator Set Keyframe Interpolation

Last Operator Set Keyframe Interpolation
Last Operator Set Keyframe Interpolation

Type

Set the interpolation mode.

Options

Options

Real-time Updates

When transforming keyframes then this transformation is also immediately visible in other editors.

Show Seconds

Show Seconds

Show the timing in the timeline area in seconds instead of frames.

Sync visible range

Synchronize the visible timeline range with other visible time based editors. When you zoom in or out in the one editor, then it zooms in or out in the other editor too. Each editor to sync needs to have Sync Visible Range ticked.

Show Sliders

Show Sliders
Show Sliders

Shows the value sliders for f-curve channels in the channel list.

EntryWhat it does
AutoMerge KeyframesAutomatically merge nearby keyframes.
Use High Quality DisplayDisplay the curves in highest quality.
Show ExtrapolationShows the curves after the last keyframe.
Show HandlesShow the handles at the keyframes.
Only selected Curve KeyframesJust show the keyframes from the selected curves.
Only Selected Keyframes HandlesJust show the handles of the keyframes from the selected curves.