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5.1
Editors

Tools and Options

Manage the compositing nodetrees.

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Nodetree property

Nodetree property

Manage the compositing nodetrees.

Nodetree list

Nodetree list

The list of the available nodetrees.

EntryWhat it does
Nodetree nameThe name of the active nodetree.
Fake UserProtect this nodetree to be removed when it has no user.
New compositing node groupGenerate a new compositing node group.
RemoveRemove the active compositing node group.

Options

Options

At the right side of the header you will see the options.

EntryWhat it does
Pin (pin icon)The pin button will keep the current material selection fixed. When a material is pinned, it will remain visible in the shader editor even when another object or material is selected elsewhere.
Parent Node TreeGrouping nodes can simplify a node tree by allowing instancing and hiding parts of the tree. Both material and composite nodes can be grouped. This button becomes active when you work with such grouped nodes, and you are in a child group. it allows you to switch to the parent group.

Backdrop

Backdrop
Backdrop

By adding a viewer node you can display the compositing result as a background in the viewport. Here you can activate it, and adjust the look. It also contains controls to adjust the zoom and position of the backdrop image.

EntryWhat it does
Background Image MoveMove the background image. A click confirms. Watch the hotkey.
Background Image Zoom in and outZoom in and out the Background image.
Background Image FitFits the background image into the view.
Display channelsWhat channels to display in the backdrop.

Viewport Gizmos

Viewport Gizmos

Toggles showing node editor gizmos.

Active Node

Shows the active node gizmo, specifically for the Split viewer node.

Snap

Activates snapping.

Node Editor Overlays

Node Editor Overlays

Activates the node editor overlays. When the tool is activated, then you will also overlays settings in the editor. The drop down arrow to the right shows different overlay types.

Show Overlays

Show or hide the overlays.

Wire Colors

Wire Colors

Color node links based on their connected sockets.

Example: The color Image socket is yellow that makes a yellow line, and the Value socket is grey that makes a grey line.

Reroute Auto Labels

Reroute Auto Labels

Label reroute nodes based on the label of connected reroute nodes.

Example: The first reroute label to the right has concurring reroute labels down the line. If you toggle this off, the concurring reroute labels down the line won’t contain labels.

Context Path

Context Path

Display breadcrumbs for the editor’s context up left.

EntryWhat it does
AnnotationShows annotations for this editor view that have been drawn by the annotation tool.
PreviewsShows each nodes preview thumbnails if the node has previews toggled on.
TimingsShows a timing box above each node to indicate the evaluation time of it.. This option is only available for compositing and geometry nodes.
Canvas CenterDisplay the canvas center. · Alpha: How transparent the green and red canvas center lines are displayed