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5.1
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Grease Pencil - Edit mode - Grease Pencil menu

Transforms the selected geometry into a sphere shape.

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Edit Mode - Grease Pencil Menu

Edit Mode - Grease Pencil Menu
Edit Mode - Grease Pencil Menu

Transform submenu

Transform submenu

To Sphere

Transforms the selected geometry into a sphere shape.

Last Operator To Sphere

Last Operator To Sphere
Last Operator To Sphere
EntryWhat it does
FactorThe transform factor.
Mirror EditingEdit mirror geometry too.
Proportional Editing
Proportional Editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Shear

Shear shears the selection.

In Object mode this tools requires to have more than one object selected.

The shear tool works along a imaginary 2d plane. The shear axis controls if the items are sheared along the x or the y axes of this plane. This is the plane along which the transformation happens. You can shear along the x or the y axis of this plane.

To make things even more complicated, the orientation of this imaginary plane is defined by the Axis and Axis Ortho items below.

Last Operator Shear

Last Operator Shear
Offset

Adjust an offset.

Axis
Axis

Defines one axis of the imaginary shear axis plane.

Axis Ortho
Axis Ortho

Defines the other axis of the imaginary shear axis plane.

EntryWhat it does
OrientationChoose the orientation for the shear action.
Mirror EditingEnable mirror editing.
Proportional editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Bend

Bends the selection.

Push/Pull

It pushes or pulls the object positions relative to the center of the selection.

In Object mode this tool requires to have more than one object selected.

Last Operator Push/Pull

Last Operator Push/Pull
EntryWhat it does
DistanceAdjust the distance of influence of the tool.
Mirror EditingEnable mirror editing.
Proportional editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Radius

Scales the selected geometry of a curve along its normals. Grease pencil is under the hood a curve. Transform orientation and Pivot point gets ignored.

A positive value pushes the vertices outwards. A negative value pushes the vertices inwards.

Last Operator Transform

Last Operator Transform
Values

The transform values.

Axis
Axis

The transform axis.

Orientation
Orientation

Choose the orientation.

EntryWhat it does
Mirror EditingEnable Mirror Editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Opacity

Changes the transparency of selected Grease Pencil vertices. Higher values = more opaque; lower values = more transparent. This is useful for shading, layering, or fade effects in drawings.

To use, activate then drag left or right to change the stroke opacity.

Note: This does not affect fill opacity, only stroke.

Last Operator Transform

Last Operator Transform
Values

The transform values.

Axis
Axis

The transform axis.

Orientation
Orientation

Choose the orientation.

EntryWhat it does
Mirror EditingEnable Mirror Editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Mirror submenu

Mirror submenu

Mirror mirrors the selected geometry along the defined axis.

Interactive Mirror

Mirror by hotkeys. You activate the tool, type in x for x global for example, or x x for x local. And the selection gets mirrored

X Global, Y Global etc.

Mirrors the selection around the chosen axis.

Last Operator Mirror

Last Operator Mirror

The Last Operator Mirror panel gives you tools to adjust the mirror action.

Orientation
Orientation

Orientation is a drop-down box . Choose the type of orientation for the mirroring action.

Constraint Axis

Constraint Axis gives you again the possibility to define the mirror axis. You can choose more than one axis here.

Snap submenu

Snap

Snap

Choose several methods to snap one element to another. The menu items should be self explaining.

Last operator Snap Selection to Cursor

Last operator Snap Selection to Cursor
Last operator Snap Selection to Cursor

Some snap operations shows a last operation panel, some not.

EntryWhat it does
OffsetIf the selection should snap as a whole, or if each individual element of the selection should snap.
RotationIf the selection should be rotated to match the cursor.

Active Layer

Active Layer

Set the active layer

New Layer

New Layer

Add a new greasepencil layer. A popup will appear where you can add the name.

Layers

The list of the available layers.

Animation

Insert Blank Key frame ( Active Layer )

Insert Blank Key frame ( Active Layer )
Insert Blank Key frame ( Active Layer )

Inserts a key frame into the active layer.

Insert Blank Key frame ( All Layers )

Inserts a key frame into all layers.

Last Operator Insert Blank Frame

Last Operator Insert Blank Frame
Last Operator Insert Blank Frame

Some snap operations shows a last operation panel, some not.

All Layers

Insert into active layer or into all layers.

Duplicate Active Key frame ( Active Layer )

Duplicates the active key frame in the active layer.

Duplicate Active Key frame ( All Layers )

Duplicates the active key frame in all layers.

Last Operator Insert Blank Frame

Last Operator Insert Blank Frame
Last Operator Insert Blank Frame

Some snap operations shows a last operation panel, some not.

Mode

Duplicate the active key frame in the active layer or in all layers.

Delete Active Key frame ( Active Layer )

Deletes the active key frame in the active layer.

Delete Active Key frame ( All Layers )

Deletes the active key frame in all layers

Single Operators

Interpolate Sequence

Interpolate Sequence

Interpolate strokes between the previous and next keyframe by adding multiple keyframes. When you are on a frame between two keyframes and click the sequence button, then a breakdown keyframe will be added on every frame between the previous and next keyframe.

Duplicate

Duplicates the current selection. This can be a single control point or a whole curve.

The copy sticks to the mouse until you release it. A Right click while moving will reset the position of the duplicate. The duplicated part will be part of the same object.

When you drag the duplicate around you will see the position values in the header.

Last Operator Duplicate

Last Operator Duplicate
Move X , Y , Z
Orientation
Orientation

Choose the orientation.

EntryWhat it does
Mirror EditingEnable Mirror Editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.
EntryWhat it does
SplitSplit selected points to a new stroke.
CopyCopies the selection.
PastePastes a copied selection to active layer. You can have more than one layer.

Paste by Layer

Pastes a copied selection to same, original layer. You can have more than one layer.

Last operator Paste Strokes

Last operator Paste Strokes
Last operator Paste Strokes
Type

Choose between the paste methods again.

Dissolve

Dissolve

Dissolve is a union operation. Two edges becomes one edge by removing the vertice in between.

EntryWhat it does
DissolveDissolves the selection.
Dissolve BetweenDissolves the vertices between the selected vertices.

Dissolve Unselect

Dissolves the vertices that are not selected.

Last Operator Dissolve
Last Operator Dissolve
Type

Choose how you want to dissolve.

Delete

Delete
EntryWhat it does
DeleteDelete selected stroke points.
Delete Active Key frame(Active Layer)Deletes the active key frame in the current active layer.
Delete Active Key frame(All Layers)Deletes the active key frame in all layers.

Cleanup sub menu

Cleanup sub menu

Clean Loose Points

Deletes not connected stroke geometry that is made of loose points.

Last Operator Clean Loose Points
Last Operator Clean Loose Points
Last Operator Clean Loose Points
Limit

The number of vertices below which a stroke gets counted as a loose point.

Delete Duplicated Frames

Deletes all duplicated frames.

Last Operator Clean Duplicated Frames
Last Operator Clean Duplicated Frames
Last Operator Clean Duplicated Frames
Type
Type

Delete just in the selected frames or in all frames.

Merge by Distance

Merge selected geometry that is in a specific range to each other.

Last Operator Merge by Distance
Last Operator Merge by Distance
Last Operator Merge by Distance
EntryWhat it does
ThresholdDelete just in the selected frames or in all frames.
UnselectedAlso merge geometry by distance that is not selected but part of the stroke.

Re project Strokes

Re project the selected strokes onto a new plane from the current viewport. So that all strokes are on one plane.

Re project Strokes menu
Re project Strokes menu
Re project Strokes menu

Using this tool opens a popup menu. Choose the projection type method.

Last Operator Re projectStrokes
Last Operator Re projectStrokes
Last Operator Re projectStrokes
Projection Type

A popup menu. Choose the projection type method.

Remove Fill Guides

In Draw mode with the fill tool you are able to draw so called fill guide with holding down the Alt key. They act as the boundary of the fill area. This tool removes these fill guides.

Last Operator Remove Fill Guides
Last Operator Remove Fill Guides
Last Operator Remove Fill Guides
Mode
Mode

All frames or just the current frame.

Show / Hide

Show / Hide

Show Hidden

Makes all curve geometry in the scene visible again.

Hide Selected

Hides the selected curve geometry.

Last Operator Hide Selected
Last Operator Hide Selected
Last Operator Hide Selected
Unselected

Hides the not selected curve geometry.

Hide Unselected

Hides the not selected curve geometry. The selected geometry stays visible.

Outline

Convert selected strokes to perimeter.

Last Operator Outline

Last Operator Outline
EntryWhat it does
Projection modeHides the not selected layers.
RadiusThe radius.
Offset FactorThe offset factor.
Corner SubdivisionThe corner subdivision resolution.

Separate sub menu

Separate sub menu

Separates the selection into a new grease pencil object.

EntryWhat it does
Selected PointsSeparate the selected points with its edges.
Selected StrokesSeparate the whole stroke of the current selection.
Active LayerSeparate all the strokes at the current active layer.

Last Operator Separate Strokes

Mode
Active Layer
Active Layer

Separate all the strokes at the current active layer.

EntryWhat it does
Selected StrokesSeparate the whole stroke of the current selection.
Selected PointsSeparate the selected points with its edges.