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5.1
Editors

Edit Mode

Edit the grease pencil itself: every header menu, tool, sidebar tab and context menu of Edit Mode.

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Grease Pencil › Edit Mode: every menu, tool, sidebar tab and context menu of this mode, on one page. Use the panels on the right to jump between the regions.

Header

Grease Pencil menu

Edit Mode - Grease Pencil Menu

Edit Mode - Grease Pencil Menu
Edit Mode - Grease Pencil Menu

Transform submenu

Transform submenu

To Sphere

Transforms the selected geometry into a sphere shape.

Last Operator To Sphere
Last Operator To Sphere
Last Operator To Sphere
EntryWhat it does
FactorThe transform factor.
Mirror EditingEdit mirror geometry too.
Proportional Editing
Proportional Editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Shear

Shear shears the selection.

In Object mode this tools requires to have more than one object selected.

The shear tool works along a imaginary 2d plane. The shear axis controls if the items are sheared along the x or the y axes of this plane. This is the plane along which the transformation happens. You can shear along the x or the y axis of this plane.

To make things even more complicated, the orientation of this imaginary plane is defined by the Axis and Axis Ortho items below.

Last Operator Shear
Last Operator Shear
Offset

Adjust an offset.

Axis
Axis

Defines one axis of the imaginary shear axis plane.

Axis Ortho
Axis Ortho

Defines the other axis of the imaginary shear axis plane.

EntryWhat it does
OrientationChoose the orientation for the shear action.
Mirror EditingEnable mirror editing.
Proportional editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Bend

Bends the selection.

Push/Pull

It pushes or pulls the object positions relative to the center of the selection.

In Object mode this tool requires to have more than one object selected.

Last Operator Push/Pull
Last Operator Push/Pull
EntryWhat it does
DistanceAdjust the distance of influence of the tool.
Mirror EditingEnable mirror editing.
Proportional editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Radius

Scales the selected geometry of a curve along its normals. Grease pencil is under the hood a curve. Transform orientation and Pivot point gets ignored.

A positive value pushes the vertices outwards. A negative value pushes the vertices inwards.

Last Operator Transform
Last Operator Transform
Values

The transform values.

Axis
Axis

The transform axis.

Orientation
Orientation

Choose the orientation.

EntryWhat it does
Mirror EditingEnable Mirror Editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.
Opacity

Changes the transparency of selected Grease Pencil vertices. Higher values = more opaque; lower values = more transparent. This is useful for shading, layering, or fade effects in drawings.

To use, activate then drag left or right to change the stroke opacity.

Note: This does not affect fill opacity, only stroke.

Last Operator Transform
Last Operator Transform
Values

The transform values.

Axis
Axis

The transform axis.

Orientation
Orientation

Choose the orientation.

EntryWhat it does
Mirror EditingEnable Mirror Editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Mirror submenu

Mirror submenu

Mirror mirrors the selected geometry along the defined axis.

Interactive Mirror

Mirror by hotkeys. You activate the tool, type in x for x global for example, or x x for x local. And the selection gets mirrored

X Global, Y Global etc.

Mirrors the selection around the chosen axis.

Last Operator Mirror
Last Operator Mirror

The Last Operator Mirror panel gives you tools to adjust the mirror action.

Orientation
Orientation

Orientation is a drop-down box . Choose the type of orientation for the mirroring action.

Constraint Axis

Constraint Axis gives you again the possibility to define the mirror axis. You can choose more than one axis here.

Snap submenu

Snap

Snap

Choose several methods to snap one element to another. The menu items should be self explaining.

Last operator Snap Selection to Cursor
Last operator Snap Selection to Cursor
Last operator Snap Selection to Cursor

Some snap operations shows a last operation panel, some not.

EntryWhat it does
OffsetIf the selection should snap as a whole, or if each individual element of the selection should snap.
RotationIf the selection should be rotated to match the cursor.

Active Layer

Active Layer

Set the active layer

New Layer

New Layer

Add a new greasepencil layer. A popup will appear where you can add the name.

Layers

The list of the available layers.

Animation

Insert Blank Key frame ( Active Layer )

Insert Blank Key frame ( Active Layer )
Insert Blank Key frame ( Active Layer )

Inserts a key frame into the active layer.

Insert Blank Key frame ( All Layers )

Inserts a key frame into all layers.

Last Operator Insert Blank Frame

Last Operator Insert Blank Frame
Last Operator Insert Blank Frame

Some snap operations shows a last operation panel, some not.

All Layers

Insert into active layer or into all layers.

Duplicate Active Key frame ( Active Layer )

Duplicates the active key frame in the active layer.

Duplicate Active Key frame ( All Layers )

Duplicates the active key frame in all layers.

Last Operator Insert Blank Frame

Last Operator Insert Blank Frame
Last Operator Insert Blank Frame

Some snap operations shows a last operation panel, some not.

Mode

Duplicate the active key frame in the active layer or in all layers.

Delete Active Key frame ( Active Layer )

Deletes the active key frame in the active layer.

Delete Active Key frame ( All Layers )

Deletes the active key frame in all layers

Single Operators

Interpolate Sequence

Interpolate Sequence

Interpolate strokes between the previous and next keyframe by adding multiple keyframes. When you are on a frame between two keyframes and click the sequence button, then a breakdown keyframe will be added on every frame between the previous and next keyframe.

Duplicate

Duplicates the current selection. This can be a single control point or a whole curve.

The copy sticks to the mouse until you release it. A Right click while moving will reset the position of the duplicate. The duplicated part will be part of the same object.

When you drag the duplicate around you will see the position values in the header.

Last Operator Duplicate
Last Operator Duplicate
Move X , Y , Z
Orientation
Orientation

Choose the orientation.

EntryWhat it does
Mirror EditingEnable Mirror Editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.
EntryWhat it does
SplitSplit selected points to a new stroke.
CopyCopies the selection.
PastePastes a copied selection to active layer. You can have more than one layer.

Paste by Layer

Pastes a copied selection to same, original layer. You can have more than one layer.

Last operator Paste Strokes
Last operator Paste Strokes
Last operator Paste Strokes
Type

Choose between the paste methods again.

Dissolve

Dissolve

Dissolve is a union operation. Two edges becomes one edge by removing the vertice in between.

EntryWhat it does
DissolveDissolves the selection.
Dissolve BetweenDissolves the vertices between the selected vertices.
Dissolve Unselect

Dissolves the vertices that are not selected.

Last Operator Dissolve
Last Operator Dissolve
Type

Choose how you want to dissolve.

Delete

Delete
EntryWhat it does
DeleteDelete selected stroke points.
Delete Active Key frame(Active Layer)Deletes the active key frame in the current active layer.
Delete Active Key frame(All Layers)Deletes the active key frame in all layers.

Cleanup sub menu

Cleanup sub menu
Clean Loose Points

Deletes not connected stroke geometry that is made of loose points.

Last Operator Clean Loose Points
Last Operator Clean Loose Points
Last Operator Clean Loose Points
Limit

The number of vertices below which a stroke gets counted as a loose point.

Delete Duplicated Frames

Deletes all duplicated frames.

Last Operator Clean Duplicated Frames
Last Operator Clean Duplicated Frames
Last Operator Clean Duplicated Frames
Type
Type

Delete just in the selected frames or in all frames.

Merge by Distance

Merge selected geometry that is in a specific range to each other.

Last Operator Merge by Distance
Last Operator Merge by Distance
Last Operator Merge by Distance
EntryWhat it does
ThresholdDelete just in the selected frames or in all frames.
UnselectedAlso merge geometry by distance that is not selected but part of the stroke.
Re project Strokes

Re project the selected strokes onto a new plane from the current viewport. So that all strokes are on one plane.

Re project Strokes menu
Re project Strokes menu
Re project Strokes menu

Using this tool opens a popup menu. Choose the projection type method.

Last Operator Re projectStrokes
Last Operator Re projectStrokes
Last Operator Re projectStrokes
Projection Type

A popup menu. Choose the projection type method.

Remove Fill Guides

In Draw mode with the fill tool you are able to draw so called fill guide with holding down the Alt key. They act as the boundary of the fill area. This tool removes these fill guides.

Last Operator Remove Fill Guides
Last Operator Remove Fill Guides
Last Operator Remove Fill Guides
Mode
Mode

All frames or just the current frame.

Show / Hide

Show / Hide
Show Hidden

Makes all curve geometry in the scene visible again.

Hide Selected

Hides the selected curve geometry.

Last Operator Hide Selected
Last Operator Hide Selected
Last Operator Hide Selected
Unselected

Hides the not selected curve geometry.

Hide Unselected

Hides the not selected curve geometry. The selected geometry stays visible.

Outline

Convert selected strokes to perimeter.

Last Operator Outline
Last Operator Outline
EntryWhat it does
Projection modeHides the not selected layers.
RadiusThe radius.
Offset FactorThe offset factor.
Corner SubdivisionThe corner subdivision resolution.

Separate sub menu

Separate sub menu

Separates the selection into a new grease pencil object.

EntryWhat it does
Selected PointsSeparate the selected points with its edges.
Selected StrokesSeparate the whole stroke of the current selection.
Active LayerSeparate all the strokes at the current active layer.
Last Operator Separate Strokes
Mode
Active Layer
Active Layer

Separate all the strokes at the current active layer.

EntryWhat it does
Selected StrokesSeparate the whole stroke of the current selection.
Selected PointsSeparate the selected points with its edges.

Point menu

Edit Mode - Point Menu

Edit Mode - Point Menu
Edit Mode - Point Menu

Extrude

Extrude selected points and move them. The new points stay connected with the original points of the stroke.

Extrude does not show in Select mode Stroke.

Last Operator Extrude Stroke Points
Last Operator Extrude Stroke Points
Last Operator Extrude Stroke Points
Move

The vector coordinates. They start relative to the initial vector.

Orientation
Orientation

The orientation in which the extrude happens.

EntryWhat it does
Mirror Editing—
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Smooth

Smoothens out the selected geometry.

Last Operator Smooth Stroke
Last Operator Smooth Stroke
Last Operator Smooth Stroke
EntryWhat it does
RepeatHow often to repeat the procedure.
FactorThe amount of the smoothness to apply.
Selected pointsWhen enabled, limits the effect to only the selected points within the stroke.
PositionWhen enabled, the operator affect the points location.
ThicknessWhen enabled, the operator affect the points thickness.
StrengthWhen enabled, the operator affect the points strength (alpha).
UV'sWhen enabled, the operator affect the UV rotation on the points.

Vertex Groups

Vertex Groups
Vertex Groups

This menu contains just the Add New Group button.

Add New Group

Adds a new group.

Set Corner Type submenu

Set Corner Type submenu
Set Corner Type submenu

Sets the corner type of the selected corners to the methods round, flat or sharp.

Stroke menu

Edit Mode - Stroke Menu

Edit Mode - Stroke Menu
Edit Mode - Stroke Menu
Edit Mode - Stroke Menu
Edit Mode - Stroke Menu

The menu content changes dependant of the Select mode. In Select mode Stroke a few menu items are not displayed. Since they do not work in that mode.

Edit Mode - Stroke Menu
Edit Mode - Stroke Menu

Subdivide

Subdivides the selected grease pencil geometry.

Last Operator Subdivide
Last Operator Subdivide
EntryWhat it does
Number of CutsNumber of subdivision cuts.
Selected PointsLimits the effect to only the selected points within the stroke.

Subdivide and smooth

Subdivides the selected grease pencil geometry, and smoothens it.

Last Operator Subdivide
Number of Cuts
Number of Cuts

Number of subdivision cuts.

EntryWhat it does
Selected PointsLimits the effect to only the selected points within the stroke.
IterationsHow often to smooth.
FactorThe smoothing factor
Smooth EndpointsSmoothen the endpoints.
Keep ShapeTry to keep the original shape.
PositionThe operator affects the points location.
RadiusThe smooth radius around vertices.
OpacityThe smooth opacity.

Simplify Strokes - Sub Menu

Simplify Strokes - Sub Menu
Simplify Strokes - Sub Menu

Stroke mode. Simplify the stroke.

EntryWhat it does
FixedDeletes every second point in the stroke, except the start and end points.
AdaptiveThis method uses an algorithm called RDP algorithm (Ramer-Douglas-Peucker algorithm) for points deletion. The algorithm tries to keep the shape with the remaining points.
SampleSamples points along the shape of the stroke, and increases the length of the edges.
MergeSimplify the stroke by merging vertices closer than a given distance.
Last Operator Simplify Stroke
Last Operator Simplify Stroke
Last Operator Simplify Stroke

The simplify strokes operators share the same last operator.

Mode
Mode

The method.

EntryWhat it does
Steps (Fixed)How much levels of simplifying.
Factor (Adaptive)How strong the simplification should be performed.
Length (Sample)The sample length.
Distance (Merge)The distance. Below this value the vertices gets merged.

Join - Sub Menu

EntryWhat it does
Join and CopyCopy the selection in the new stroke.
JoinMove the selection to the new stroke.
Adjust last operator Join Selection
Adjust last operator Join Selection
Adjust last operator Join Selection
Type

Choose the join method.

Outline

Convert selected strokes to perimeter.

Adjust last operator Outline
Adjust last operator Outline
Adjust last operator Outline
Projection mode
Projection mode

How to project the stroke.

EntryWhat it does
RadiusHow big.
Offset FactorOffset from the stroke.
Corner SubdivisionsHow much subdivisions at corners.

Move to Layer – Sub Menu

Move to Layer – Sub Menu
Move to Layer – Sub Menu
Move to Layer – Sub Menu
Move to Layer – Sub Menu

Move the current selected stroke to another grease pencil layer. It lists the current layers.

New Layer

New Layer button adds a new grease pencil layer.

Last Operator Move Strokes to Layer
Last Operator Move Strokes to Layer
Last Operator Move Strokes to Layer
Grease Pencil Layer

Internal the layers are enumerated. So here you move by number.

Grease Pencil Layer

The number of a layer can be found out in the tool tip, in the Python part of it.

Assign Material – Sub Menu

Assign Material – Sub Menu
Assign Material – Sub Menu
Assign Material – Sub Menu
Assign Material – Sub Menu

Assign a new material to the current selected stroke geometry.

The materials can be found and edited in the Properties editor. Here you can also create new materials.

Last Operator Change Stroke Color
Last Operator Change Stroke Color
Last Operator Change Stroke Color
Material

The materials are defined by its name. So when you want to use another material, then change the name here.

Set as active material

Sets the current selected material as the active material.

Arrange Strokes - Sub Menu

Arrange Strokes - Sub Menu
Arrange Strokes - Sub Menu

Changes the drawing order of the strokes in the 2D layer.

EntryWhat it does
Bring ForwardMoves the selected points/strokes upper the next one in the drawing order.
Send BackwardMoves the selected points/strokes below the previous one in the drawing order.
Bring to FrontMoves to the top the selected points/strokes.
Send to Back

Moves to the bottom the selected points/strokes.

Last Operator Arrange Stroke
Last Operator Arrange Stroke
Last Operator Arrange Stroke
Direction

Choose the method again.

Close

Closes the current stroke by connecting the first vertice with the last vertice by a stroke. See also Toggle Cyclic.

Toggle Cyclic

When the curve is open, then it Closes the current stroke by connecting the first vertice with the last vertice by a stroke. When the curve is closed, then it removes the connection between first and last vertice, and makes the curve open.

Last Operator Set Cyclical State
Last Operator Set Cyclical State
Last Operator Set Cyclical State
EntryWhat it does
TypeChoose the method again. · Close all: Close all open selected strokes. · Open all: Open all closed selected strokes. · Toggle: Close or Open selected strokes as required.
Create geometryWhen enabled, points are added for closing the strokes like when using the Close tool. If disabled, the stroke is closed with just one edge.

Set Caps - Sub Menu

Set Caps - Sub Menu
Set Caps - Sub Menu

Toggles if the start and endpoints of the strokes are rounded or flat.

Default
Default

Sets stroke start and end points to rounded (default).

EntryWhat it does
BothToggle stroke start and end points caps to flat or rounded.
StartToggle stroke start point cap to flat or rounded.
EndToggle stroke end point cap to flat or rounded.
Last Operator Set Caps Mode
Last Operator Set Caps Mode
Last Operator Set Caps Mode
Type

Choose the method again.

Switch Direction

Switches the direction of the stroke geometry.

Set Start Point

Set Start Point

Select which point is the start point of the grease pencil curve. This defines the order of point indices, useful for Geometry nodes.

Note: Not available in stroke selection mode.

Normalize Thickness

Adjust the thickness of the stroke.

Normalize Opacity

Adjust the opacity of the stroke.

Last operator Normalize Stroke
Last operator Normalize Stroke
Last operator Normalize Stroke

This last operator works for both tools, Normalize Thickness and Normalize Opacity.

Mode
Mode

Adjust thickness or opacity.

Value

The value to adjust the opacity or thickness.

Set Spline Type – Sub Menu

Set Spline Type – Sub Menu
Set Spline Type – Sub Menu

Set the curve type.

Set Curve Resolution

Set the resolution of the curve.

Ajust last operator Set Curve Resolution
Ajust last operator Set Curve Resolution
Ajust last operator Set Curve Resolution
Resolution

The resolution that you want to choose.

Set Stroke Type - Sub Menu

Set Stroke Type - Sub Menu
Set Stroke Type - Sub Menu

Defines how selected points are interpreted on the Grease Pencil.

EntryWhat it does
StrokePoints are treated as part of a line stroke.
FillPoints are treated as part of a filled region.
BothPoints contribute to both stroke and fill.

Reset UVs

Reset UV Transformation values to zero.

Join Fills

Join Fills
Join Fills

Combines selected strokes into a single fill region. If they overlap, it will create a subtractive boolean. Useful for merging complex shapes into one continuous fill for coloring or shading.

  • Creates unified fill areas, even across multiple strokes.
    – Automatically generates holes if overlapping strokes define enclosed spaces.

Separate Fills

Separate Fills

Splits a combined fill back into individual fill regions. Useful for isolating specific areas for recoloring, shading, or animation. Restores stroke-based independence after a join operation.

Tool Shelf

Tools

Tool Shelf - Grease Pencil - Edit Mode

Tool Shelf - Grease Pencil - Edit Mode
Tool Shelf - Grease Pencil - Edit Mode

Here you can find tools to edit the curve geometry of the grease pencil strokes.

Tweak, Select, Transform, 3D Cursor Measure and Annotate tools

The tweak, select, transform, 3d cursor, measure and annotate tools at the end of the list are explained in the chapter 7.1.1 Editors - 3D View - Tool Shelf - Object Mode. We won't cover this tools again here.

Pen

Extrude selected curve points to the mouse click position.

Tool Settings
Tool Settings
Radius

The thickness of the generated stroke.

Stroke Placement
Stroke Placement

Where to place the stroke, relative to what element.

Drawing Plane
Drawing Plane

What view plane to use for drawing.

Radius

Radius

Bezier curves have a radius. This is displayed by the black lines that points away from the curve. The radius tool allows you to resize this radius.

Header Value
Header Value

When you resize the curve radius then you will see a value in the header. It tells you the current scale factor. This factor always starts with 1.

Tool Settings
Tool Settings
Drag
Drag

When you click at the widget of the active tool, then you perform the tool action. Adjust what should happen when you click outside of the widget, in the empty area.

EntryWhat it does
Active ToolWhen you click off the widget then the click still does the same than clicking at the widget. It performs the active tool.
Tweak, Select Box, Circle and LassoWhen you choose this options then you will set the off click to the different select methods. Whereas tweak works more than a move tool then. Tweak is the default.
Last Operator Transform
Last Operator Transform
EntryWhat it does
Values X Y Z WThe axis to increase the radius. Just X has an effect with the curve radius.
AxisThe axis to use. This has no effect with a curve object.
Orientation
Orientation

Adjust the orientation of the extrusion. It usually starts with Normal.

EntryWhat it does
Mirror EditingEnable mirror editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Bend

Bends the selection.

EntryWhat it does
SnappingHolding down Ctrl activates temporary global snapping.
Precision movementWhen you hold down shift, then you will have a much slower but also much preciser movement.
Header Values
Header Values

When you move the mouse then you will see some values in the header, which shows the current scale factor. This value is relative to the starting value, which always starts with 1.

Shear / To Sphere Tools group

Shear / To Sphere Tools group
Shear / To Sphere Tools group
Shear
EntryWhat it does
SnappingHolding down Ctrl activates temporary global snapping.
Precision movementWhen you hold down shift, then you will have a much slower but also much preciser movement.
Header Values
Header Values

When you move the mouse then you will see some values in the header, which shows the current scale factor. This value is relative to the starting value, which always starts with 1.

Hotkeys

As shown in the header, you can press X or Y to set the shear axis.

Tool Settings
Tool Settings
Orientation
Orientation

Choose the orientation for the shear action.

Drag
Drag

When you click at the widget of the active tool, then you perform the tool action. Adjust what should happen when you click outside of the widget, in the empty area.

EntryWhat it does
Active ToolWhen you click off the widget then the click still does the same than clicking at the widget. It performs the active tool.
Tweak, Select Box, Circle and LassoWhen you choose this options then you will set the off click to the different select methods. Whereas tweak works more than a move tool then. Tweak is the default.
Last Operator Shear
Last Operator Shear
EntryWhat it does
OffsetAdjust an offset.
AxisDefines one axis of the imaginary shear axis plane.
Axis Ortho
Axis Ortho

Defines the other axis of the imaginary shear axis plane.

Orientation

Choose the orientation for the shear action.

EntryWhat it does
Mirror EditingEnable mirror editing.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.
To Sphere

Transforms the selection into a sphere shape.

EntryWhat it does
SnappingHolding down Ctrl activates temporary global snapping.
Precision movementWhen you hold down shift, then you will have a much slower but also much preciser movement.
Header Values
Header Values

When you move the mouse then you will see some values in the header, which shows the current to sphere factor. This value is relative to the starting value, which always starts with 0.

Last Operator To Sphere
Last Operator To Sphere
Last Operator To Sphere
Factor

The factor to transform the selection into a shape form.

Mirror Editing

Enables Mirror Editing.

Proportional editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Interpolate

Interpolate grease pencil strokes between animation frames.

Active Tool panel
Active Tool panel
Layer
Layer

Layers included in the interpolation.

Exclude Breakdowns

Exclude existing breakdowns keyframes as interpolation extremes.

Flip Mode
Flip Mode

The method to invert destination stroke to match start and end with source stroke.

EntryWhat it does
SmoothAmount of smoothing to apply to interpolate strokes, to reduce jitter and noise.
IterationsNumber of times to smooth newly created strokes.

Gradient

Draw a line to set the fill material gradient for the selected stroke.

Context Menus

Point context menu

Edit Mode - Point Context Menu

Edit Mode - Point Context Menu
Edit Mode - Point Context Menu

Call this menu with right click in the 3D viewport.

Edit Mode - Point Context Menu
Edit Mode - Point Context Menu

Extrude

Extrude selected points and move them. The new points stay connected with the original points of the stroke.

Last Operator Extrude Stroke Points
Last Operator Extrude Stroke Points
Last Operator Extrude Stroke Points
Move

The vector coordinates. They start relative to the initial vector.

Orientation
Orientation

The orientation in which the extrude happens.

EntryWhat it does
Mirror EditingEdit along a mirror axis.
Proportional editingEnables proportional editing. Activating proportional editing reveals further settings. · Proportional Falloff: Adjust the falloff methods. · Proportional Size: See and adjust the falloff radius. · Connected: The proportional falloff gets calculated for connected parts only. · Projected(2D): The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Subdivide

Subdivides the selected grease pencil geometry.

Last Operator Subdivide
Last Operator Subdivide
EntryWhat it does
Number of CutsNumber of subdivision cuts.
SmoothSmoothen the stroke, not just the new added vertices
RepeatThe number of times to repeat the procedure.
Selected PointsLimits the effect to only the selected points within the stroke.
PositionThe operator affects the points location.
ThicknessThe operator affect the points thickness.
StrengthThe operator affect the points strength (alpha).
UVThe operator affect the UV rotation on the points.

Subdivide and Smooth

Subdivides the selected grease pencil geometry.

Last Operator Subdivide and Smooth
Last Operator Subdivide and Smooth
Last Operator Subdivide and Smooth
EntryWhat it does
Number of CutsNumber of subdivision cuts.
Selected PointsLimits the effect to only the selected points within the stroke.
IterationsNumber of iterations.
FactorSmooth factor
Smooth EndpointsSmooth endpoints too.
Keep ShapeKeep the overall shape.
PositionThe operator affects the points location.
RadiusSmooth radius.
OpacitySmooth Opacity.

Set Stroke Type - Sub Menu

Set Stroke Type - Sub Menu
Set Stroke Type - Sub Menu

Defines how selected points are interpreted in the
Options:

EntryWhat it does
StrokePoints are treated as part of a line stroke.
FillPoints are treated as part of a filled region.
BothPoints contribute to both stroke and fill.

Transform – Sub Menu

Transform – Sub Menu
Transform – Sub Menu

Provides geometric and visual transformations for selected Grease Pencil points or strokes.
Useful for reshaping, stylizing, and refining drawings with precise control

EntryWhat it does
To SphereMoves selected points toward a spherical distribution. – Strength slider controls how tightly points conform to a sphere. – Useful for rounding shapes or creating circular strokes.
ShearSkews selected points along a chosen axis. – Creates slanted or diagonal distortions. – Ideal for stylized perspective effects or dynamic motion exaggeration.
BendBends selected points around a pivot. – Angle and pivot settings define curvature. – Useful for wrapping strokes into arcs or circular motifs.
Push/PullMoves selected points outward or inward relative to their median center. – Push expands the shape; Pull contracts it. – Useful for inflating or compressing stroke geometry.
RadiusAdjusts the thickness (point radius) of selected vertices. – Larger radius = thicker stroke segments. – Useful for line weight variation or emphasis.
OpacityChanges the transparency of selected vertices. – Higher values = more opaque; lower values = more transparent. – Useful for shading, layering, or fade effects in drawings.

Smooth Points

Smoothens out the selected geometry.

Last Operator Smooth Stroke
Last Operator Smooth Stroke
Last Operator Smooth Stroke
EntryWhat it does
RepeatHow often to repeat the procedure.
FactorThe amount of the smoothness to apply.
Selected pointsWhen enabled, limits the effect to only the selected points within the stroke.
PositionWhen enabled, the operator affect the points location.
ThicknessWhen enabled, the operator affect the points thickness.
StrengthWhen enabled, the operator affect the points strength (alpha).
UV'sWhen enabled, the operator affect the UV rotation on the points. in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated. calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Set Start Point

Set Start Point

Select which point is the start point of the grease pencil curve. This defines the order of point indices, useful for Geometry nodes.

Note: Not available in stroke selection mode.

Set Corner Type - Sub Menu

Defines how selected corners are treated on the vertices of the Grease Pencil Useful for controlling the visual style, sharpness, and behavior of corners in strokes.

Round
Round

Smooths the corner into a curved transition. Ideal for organic shapes, soft edges, or stylized drawing. Automatically adjusts point handles to create a rounded arc.

Flat
Flat

Creates a straight, flat corner with no curvature. Useful for blocky, mechanical, or architectural forms. Ensures the corner remains linear and angular.

Sharp
Sharp

Marks the corner as a sharp transition. Preserves a distinct angle between segments.
Commonly used for precise, technical shapes or hard edges.

Mirror - Sub Menu

Mirror - Sub Menu
Mirror - Sub Menu

Mirror mirrors the selected geometry along the defined axis.

EntryWhat it does
Interactive MirrorMirror by hotkeys. You activate the tool, type in x for x global for example, or x x for x local. And the selection gets mirrored.
X Global, Y Global etc.Mirrors the selection around the chosen axis.
Last Operator Mirror
Last Operator Mirror

The Last Operator Mirror panel gives you tools to adjust the mirror action.

Orientation
Orientation

Orientation is a drop-down box. Choose the type of orientation for the mirroring action.

Constraint Axis

Constraint Axis gives you again the possibility to define the mirror axis. You can choose more than one axis here.

Snap- Sub Menu

Snap- Sub Menu

Choose several methods to snap one element to another. The menu items should be self explaining.

Last Operator Snap
Last Operator Snap

Some snap operations shows a last operation panel, some not.

With Offset

If the selection should snap as a whole, or if each individual element of the selection should snap.

Duplicate

Duplicates the current selection.

When you duplicate a selection, then it sticks to the mouse until you left click. And moves around. A right click repositions the duplicated geometry at its original location.

Last Operator Duplicate Strokes
Mode
Mode

Not to find out. No tool tip, no entry in the Blender manual. Good Job Blender Developers.

Move X, Y, Z

Adjust the position.

Orientation
Orientation

Orientation is a drop-down box. Choose the type of orientation for the mirroring action.

Mirror Editing

Edit along a mirror axis.

Proportional editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.

Copy

Copies the selection.

Paste

Pastes a copied selection to active layer. You can have more than one layer.

Last operator Paste Strokes
Last operator Paste Strokes
Last operator Paste Strokes
Type

Choose between the paste methods again.

Merge by Distance

Merge by Distance

Merges seleceted vertices by distance.

EntryWhat it does
DissolveDissolves the selection.
Dissolve BetweenDissolves the vertices between the selected vertices.

Dissolve Unselect

Dissolves the vertices that are not selected.

Last Operator Dissolve
Last Operator Dissolve
Type

Choose how you want to dissolve.

Simplify Strokes - Sub Menu

Simplify Strokes - Sub Menu
Simplify Strokes - Sub Menu

Stroke mode. Simplify the stroke.

EntryWhat it does
FixedDeletes every second point in the stroke, except the start and end points.
AdaptiveThis method uses an algorithm called RDP algorithm (Ramer-Douglas-Peucker algorithm) for points deletion. The algorithm tries to keep the shape with the remaining points.
SampleSamples points along the shape of the stroke, and increases the length of the edges.
MergeSimplify the stroke by merging vertices closer than a given distance.
Last Operator Simplify Stroke
Last Operator Simplify Stroke
Last Operator Simplify Stroke

The simplify strokes operators share the same last operator.

Mode
Mode

The method.

EntryWhat it does
Steps (Fixed)How much levels of simplifying.
Factor (Adaptive)How strong the simplification should be performed.
Length (Sample)The sample length.
Distance (Merge)The distance. Below this value the vertices gets merged.

Outline

Adds an outline to the grease pencil.

Last Operator Outline
Last Operator Outline
Projection Mode
Projection Mode

The orientation to project the outline.

EntryWhat it does
RadiusThickness of the outline
Offset FactorOffset from original outline.
Corner SubdivisionsHow much iterations to subdivide the corners.

Separate

Separates the selection into a new grease pencil object.

Last Operator Separate Strokes
Last Operator Separate Strokes
Last Operator Separate Strokes
Mode
Active Layer
Active Layer

Separate all the strokes at the current active layer.

EntryWhat it does
Selected StrokesSeparate the whole stroke of the current selection.
Selected PointsSeparate the selected points with its edges.

Set Spline Type – Sub Menu

Set Spline Type – Sub Menu
Set Spline Type – Sub Menu

Convert the curve type of the grease pencil to another curve type. These different curve types allows you different ways of modification.

EntryWhat it does
Catmull RomGenerates smooth curves passing through all control points. Produces natural, flowing strokes with minimal manual adjustment. Best for organic shapes and freehand drawing cleanup.
PolyRepresents strokes as straight line segments between points. No interpolation is applied.
BézierConverts strokes into Bézier curves with editable handles. Provides precise control over curvature and tangents.
NURBSUses Non-Uniform Rational B-Splines for interpolation. Allows smooth curves with weighted control points.
Last Operator Separate Strokes
Last Operator Separate Strokes
Last Operator Separate Strokes
EntryWhat it does
TypeThe curve types.
ThresholdThe distance that the resulting points are allowed to be within.

Set Handle Type – Sub Menu

Set Handle Type – Sub Menu
Set Handle Type – Sub Menu

Defines how control point handles behave when editing curves or strokes.
Useful for shaping curvature, controlling tangents, and refining stroke flow in both Grease Pencil and curve objects.

EntryWhat it does
AutoAutomatically positions handles to create smooth, natural curves. Handles adjust dynamically as points are moved.
VectorCreates straight, angular transitions at the control point. Handles point directly toward adjacent vertices.
AlignKeeps both handles aligned in opposite directions. Ensures smooth, symmetrical transitions through the control point.
FreeAllows each handle to move independently. Provides maximum flexibility for custom curve shaping. Best for fine-tuning irregular or stylized strokes.
Toggle Free/AlignSwitches between Free and Align modes for the selected point.

Stroke context menu

Edit Mode - Stroke Context Menu

Edit Mode - Stroke Context Menu
Edit Mode - Stroke Context Menu

Call this menu with right click in the 3D viewport. The stroke menu appears in select mode stroke and segment

Edit Mode - Stroke Context Menu
Edit Mode - Stroke Context Menu

Subdivide

Subdivides the selected grease pencil geometry.

Last Operator Subdivide
Last Operator Subdivide
EntryWhat it does
Number of CutsNumber of subdivision cuts.
SmoothSmoothen the stroke, not just the new added vertices
RepeatThe number of times to repeat the procedure.
Selected PointsLimits the effect to only the selected points within the stroke.
PositionThe operator affects the points location.
ThicknessThe operator affect the points thickness.
StrengthThe operator affect the points strength (alpha).
UVThe operator affect the UV rotation on the points.

Subdivide and Smooth

Subdivides the selected grease pencil geometry.

Last Operator Subdivide and Smooth
Last Operator Subdivide and Smooth
Last Operator Subdivide and Smooth
EntryWhat it does
Number of CutsNumber of subdivision cuts.
Selected PointsLimits the effect to only the selected points within the stroke.
IterationsNumber of iterations.
FactorSmooth factor
Smooth EndpointsSmooth endpoints too.
Keep ShapeKeep the overall shape.
PositionThe operator affects the points location.
RadiusSmooth radius.
OpacitySmooth Opacity.

Set Stroke Type - Sub Menu

Set Stroke Type - Sub Menu
Set Stroke Type - Sub Menu

Defines how selected points are interpreted on the Grease Pencil.

EntryWhat it does
StrokePoints are treated as part of a line stroke.
FillPoints are treated as part of a filled region.
BothPoints contribute to both stroke and fill.

Transform – Sub Menu

Transform – Sub Menu
Transform – Sub Menu

Provides geometric and visual transformations for selected Grease Pencil points or strokes.
Useful for reshaping, stylizing, and refining drawings with precise control

EntryWhat it does
To SphereMoves selected points toward a spherical distribution. – Strength slider controls how tightly points conform to a sphere. – Useful for rounding shapes or creating circular strokes.
ShearSkews selected points along a chosen axis. – Creates slanted or diagonal distortions. – Ideal for stylized perspective effects or dynamic motion exaggeration.
BendBends selected points around a pivot. – Angle and pivot settings define curvature. – Useful for wrapping strokes into arcs or circular motifs.
Push/PullMoves selected points outward or inward relative to their median center. – Push expands the shape; Pull contracts it. – Useful for inflating or compressing stroke geometry.
RadiusAdjusts the thickness (point radius) of selected vertices. – Larger radius = thicker stroke segments. – Useful for line weight variation or emphasis.
OpacityChanges the transparency of selected vertices. – Higher values = more opaque; lower values = more transparent. – Useful for shading, layering, or fade effects in drawings.

Smooth

Smoothens out the selected geometry.

Last Operator Smooth Stroke
Last Operator Smooth Stroke
Last Operator Smooth Stroke
EntryWhat it does
RepeatHow often to repeat the procedure.
FactorThe amount of the smoothness to apply.
Selected pointsWhen enabled, limits the effect to only the selected points within the stroke.
PositionWhen enabled, the operator affect the points location.
ThicknessWhen enabled, the operator affect the points thickness.
StrengthWhen enabled, the operator affect the points strength (alpha).
UV'sWhen enabled, the operator affect the UV rotation on the points.

Move to Layer - Sub Menu

Move to Layer - Sub Menu
Move to Layer - Sub Menu
Move to Layer - Sub Menu
Move to Layer - Sub Menu

Move the current selected stroke to another grease pencil layer. It lists the current layers.

New Layer

New Layer button adds a new grease pencil layer.

Last Operator Move Strokes to Layer
Last Operator Move Strokes to Layer
Last Operator Move Strokes to Layer
Grease Pencil Layer

Internal the layers are enumerated. So here you move by number.

Grease Pencil Layer

The number of a layer can be found out in the tool tip, in the Python part of it.

Assign Material - Sub Menu

Assign Material - Sub Menu
Assign Material - Sub Menu
Assign Material - Sub Menu
Assign Material - Sub Menu

Assign a new material to the current selected stroke geometry.

The materials can be found and edited in the Properties editor. Here you can also create new materials.

Last Operator Change Stroke Color
Last Operator Change Stroke Color
Last Operator Change Stroke Color
Material

The materials are defined by its name. So when you want to use another material, then change the name here.

Set as active material

Sets the current selected material as the active material.

Arrange Strokes - Sub Menu

Arrange Strokes - Sub Menu
Arrange Strokes - Sub Menu

Changes the drawing order of the strokes in the 2D layer.

EntryWhat it does
Bring ForwardMoves the selected points/strokes upper the next one in the drawing order.
Send BackwardMoves the selected points/strokes below the previous one in the drawing order.
Bring to FrontMoves to the top the selected points/strokes.
Send to Back

Moves to the bottom the selected points/strokes.

Last Operator Arrange Stroke
Last Operator Arrange Stroke
Last Operator Arrange Stroke
Direction

Choose the method again.

Mirror - Sub Menu

Mirror - Sub Menu
Mirror - Sub Menu

Mirror mirrors the selected geometry along the defined axis.

EntryWhat it does
Interactive MirrorMirror by hotkeys. You activate the tool, type in x for x global for example, or x x for x local. And the selection gets mirrored.
X Global, Y Global etc.Mirrors the selection around the chosen axis.
Last Operator Mirror
Last Operator Mirror

The Last Operator Mirror panel gives you tools to adjust the mirror action.

Orientation
Orientation

Orientation is a drop-down box. Choose the type of orientation for the mirroring action.

Constraint Axis

Constraint Axis gives you again the possibility to define the mirror axis. You can choose more than one axis here.

Snap – Sub Menu

Snap – Sub Menu
Snap – Sub Menu

Choose several methods to snap one element to another. The menu items should be self explaining.

Last Operator Snap
Last Operator Snap

Some snap operations shows a last operation panel, some not.

Offset

If the selection should snap as a whole, or if each individual element of the selection should snap.

Duplicate

Duplicates the current selection.

When you duplicate a selection, then it sticks to the mouse until you left click. And moves around. A right click repositions the duplicated geometry at its original location.

Last Operator Duplicate Strokes
Mode
Mode

Not to find out. No tool tip, no entry in the Blender manual. Good Job Blender Developers.

Move X, Y, Z

Adjust the position.

Orientation
Orientation

Orientation is a drop-down box. Choose the type of orientation for the mirroring action.

EntryWhat it does
Constraint AxisConstraint Axis gives you again the possibility to define the mirror axis. You can choose more than one axis here.
Mirror EditingEdit along a mirror axis.
Proportional editing
Proportional editing

Enables proportional editing. Activating proportional editing reveals further settings.

EntryWhat it does
Proportional FalloffAdjust the falloff methods.
Proportional SizeSee and adjust the falloff radius.
ConnectedThe proportional falloff gets calculated for connected parts only.
Projected(2D)The proportional falloff gets calculated in the screen space. Depth doesn't play a role. When it's in the radius, then it gets calculated.
EntryWhat it does
CopyCopies the selection.
PastePastes a copied selection to active layer. You can have more than one layer.

Paste by Layer

Pastes a copied selection to same, original layer. You can have more than one layer.

Last operator Paste Strokes
Last operator Paste Strokes
Last operator Paste Strokes
Type

Choose between the paste methods again.

Outline

Adds an outline to the grease pencil.

Last Operator Outline
Last Operator Outline
Projection Mode
Projection Mode

The orientation to project the outline.

EntryWhat it does
RadiusThickness of the outline
Offset FactorOffset from original outline.
Corner SubdivisionsHow much iterations to subdivide the corners.

Split

Splits the selection.

Separate

Separate

Separates the selection into a new grease pencil object.

Last Operator Separate Strokes
Mode
Active Layer
Active Layer

Separate all the strokes at the current active layer.

EntryWhat it does
Selected StrokesSeparate the whole stroke of the current selection.
Selected PointsSeparate the selected points with its edges.